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Agents as Players – The Next Revolution in Gaming

Andre Bounames

ABOUT THE SESSION

In this visionary session from the Artificial Unintelligence Conference, Andre Bounames, Founder and CEO of TrueBots, explores how artificial intelligence is reshaping the boundaries of play, creativity, and design.

Bounames introduces the concept of “Agents as Players” — a radical shift in which AI characters evolve beyond scripted NPCs to become adaptive, social participants that learn, strategize, and interact dynamically within game worlds. He also discusses how AI is transforming not just how games are played, but how they’re made, enabling new forms of co-creation between developers, players, and intelligent agents.

Key ideas explored:
• How AI agents are evolving from scripted NPCs to autonomous players
• The rise of simulation-based learning and emergent gameplay
• AI as a co-creator in game design and procedural worldbuilding
• The social dynamics between human and AI players
• Why the future of gaming lies in collaboration, not just competition

ArtificialIntelligence, Gaming, GameDesign, AIConference, ArtificialUnintelligence, AndreBounames, TrueBots, AIinGames, AIPlayers, GameDevelopment, AIAgents

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